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	<title>Digital Daily &#187; Grand Theft Auto</title>
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	<description>by John Paczkowski</description>
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		<title>Boost Microsoft's Lousy Search Market Share and Win Prizes!</title>
		<link>http://digitaldaily.allthingsd.com/20081001/boost-microsofts-lousy-search-market-share-and-win-prizes/</link>
		<comments>http://digitaldaily.allthingsd.com/20081001/boost-microsofts-lousy-search-market-share-and-win-prizes/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 18:00:32 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Digital Daily Live]]></category>
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		<category><![CDATA[Eddy Cue]]></category>
		<category><![CDATA[Frederick Savoie]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[GTA]]></category>
		<category><![CDATA[Hot Coffee mod]]></category>
		<category><![CDATA[iTunes]]></category>
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		<category><![CDATA[live.com]]></category>
		<category><![CDATA[Mirosoft]]></category>
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		<category><![CDATA[Nintendo DS]]></category>
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		<category><![CDATA[San Andreas]]></category>
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		<category><![CDATA[Wii]]></category>

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		<title>The Wii Version Will Come With a WiiBong and WiiSyringe</title>
		<link>http://digitaldaily.allthingsd.com/20080930/the-wii-version-will-come-with-a-wiibong-and-wiisyringe/</link>
		<comments>http://digitaldaily.allthingsd.com/20080930/the-wii-version-will-come-with-a-wiibong-and-wiisyringe/#comments</comments>
		<pubDate>Tue, 30 Sep 2008 07:04:57 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Digital Daily]]></category>
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		<category><![CDATA[Chinatown Wars]]></category>
		<category><![CDATA[Dan Houser]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[GTA]]></category>
		<category><![CDATA[Hot Coffee mod]]></category>
		<category><![CDATA[marketing campaign]]></category>
		<category><![CDATA[minigame]]></category>
		<category><![CDATA[Nintendo DS]]></category>
		<category><![CDATA[Rockstar Games]]></category>
		<category><![CDATA[San Andreas]]></category>
		<category><![CDATA[Vice City Stories]]></category>
		<category><![CDATA[videogame]]></category>

		<guid isPermaLink="false">http://digitaldaily.allthingsd.com/?p=5907</guid>
		<description><![CDATA[Oh, look: Grand Theft Auto: Chinatown Wars has “reignited” the debate about violent videogames. What a surprise. Last time GTA and its publisher, Rockstar Games, sparked this kind of outrage it was for “Grand Theft Auto: San Andreas” and the infamous “Hot Coffee mod”--a patch that unlocked an explicit but anatomically improbable sex scene between the game’s protagonists.]]></description>
			<content:encoded><![CDATA[<p><img src="http://digitaldaily.allthingsd.com/files/2008/09/gta.jpg" alt="" title="gta" width="200" height="163" class="alignright size-full wp-image-5908" />Oh, look: Grand Theft Auto: Chinatown Wars has &#8220;reignited&#8221; the debate about violent videogames. What a surprise. Last time GTA and its publisher, Rockstar Games, sparked this kind of outrage was over “Grand Theft Auto: San Andreas&#8221; and the infamous “Hot Coffee mod”&#8211;a patch that unlocked an <a href="http://blogs.siliconvalley.com/gmsv/2005/07/you_know_the_ru.html">explicit but anatomically improbable sex scene</a> between the game’s protagonists. </p>
<p>This time <a href="http://www.telegraph.co.uk/connected/main.jhtml?xml=/connected/2008/09/25/dlgta125.xml">the outcry</a> is over the Nintendo DS-bound Chinatown Wars and its <a href="http://www.thesun.co.uk/sol/homepage/fun/gizmo/article1732166.ece">drug-dealing minigame</a>, which offers players the chance to try their hand at a little narcotics trafficking. “We wanted to have a drug-dealing minigame in lots of the GTA games,” said Rockstar vice president Dan Houser. “We played with it a little in ‘Vice City Stories,’ because it worked really well juxtaposed with the main story. It works well with what GTA is, with driving around the map, and it gives you another thing to think about&#8211;another layer or piece of the puzzle to keep you motivated.&#8221;</p>
<p>And another layer to add to the GTA marketing campaign, which clearly thrives on controversy.</p>
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		<title>EA, Take-Two Deal Killed in Liberty City Hit-And-Run</title>
		<link>http://digitaldaily.allthingsd.com/20080915/ea-tender-offer-killed-in-liberty-city-hit-and-run/</link>
		<comments>http://digitaldaily.allthingsd.com/20080915/ea-tender-offer-killed-in-liberty-city-hit-and-run/#comments</comments>
		<pubDate>Mon, 15 Sep 2008 12:30:02 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Digital Daily]]></category>
		<category><![CDATA[John Paczkowski]]></category>
		<category><![CDATA[EA]]></category>
		<category><![CDATA[Electronic Arts]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[holiday season]]></category>
		<category><![CDATA[John Ricciello]]></category>
		<category><![CDATA[merger]]></category>
		<category><![CDATA[Stuart Zelnick]]></category>
		<category><![CDATA[Take-Two Interactive Software]]></category>

		<guid isPermaLink="false">http://digitaldaily.allthingsd.com/?p=3379</guid>
		<description><![CDATA[The high-speed pursuit by Electronic Arts of Take-Two Interactive Software and the bounties of its Grand Theft Auto franchise has ended in a set of flat tires. On Sunday EA (ERTS) dropped its $2 billion tender offer for the rival videogame maker. The company didn’t say exactly what prompted it to end talks with its smaller rival, though presumably it had something to do with Take-Two’s bashing of EA’s $25.74-per-share bid as too low and the company’s acquisition strategy as “mystifying.”]]></description>
			<content:encoded><![CDATA[<p><img src="http://digitaldaily.allthingsd.com/files/2008/08/gta.jpg" alt="" title="gta" width="350" height="197" class="aligncenter size-full wp-image-3383" />The high-speed pursuit by Electronic Arts of Take-Two Interactive Software and the bounties of its Grand Theft Auto franchise has ended in a set of flat tires. On Sunday EA (ERTS) dropped $2 billion tender offer for the rival video game maker.</p>
<p>The company didn&#8217;t say exactly what prompted it to end talks with its smaller rival, though presumably it had something to do with Take-Two&#8217;s  <a href="http://digitaldaily.allthingsd.com/20080418/ea-announces-cold-coffee-mod-for-grand-theft-auto-iv/">bashing of EA&#8217;s $25.74-per-share bid as too low and the company&#8217;s acquisition strategy as &#8220;mystifying.&#8221;</a></p>
<p>&#8220;This was never a must-have proposition, but we respect their people and products,&#8221; <a href="http://online.wsj.com/article/SB122142476534733583.html">Owen Mahoney, senior vice president of corporate development at EA told The Wall Street Journal</a>. &#8220;We don&#8217;t need Take-Two to make EA successful.&#8221;</p>
<p>Hence, EA&#8217;s repeated extensions and revisions of its offer. &#8230;</p>
<p>Anyway, this may not be the last we&#8217;ve heard of a deal. There&#8217;s still a chance that EA might return to the table. &#8220;If Take-Two&#8217;s stock price settles back into the teens, we could see them come back again in a few months,&#8221; <a href="http://www.latimes.com/business/la-fi-taketwo15-2008sep15,0,6451221.story">said Michael Pachter, an analyst with Wedbush Morgan Securities</a>. &#8220;They walked away, but that doesn&#8217;t mean they won&#8217;t look at it again.&#8221;</p>
<p><a href="http://www.google.com/search?hl=en&#038;q=TTWO&#038;btnG=Search">Take-Two shares</a> plunged 22 percent in pre-market trading on the news.</p>
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		<title>EA's Take-Two Two-Step</title>
		<link>http://digitaldaily.allthingsd.com/20080818/eas-take-two-two-step/</link>
		<comments>http://digitaldaily.allthingsd.com/20080818/eas-take-two-two-step/#comments</comments>
		<pubDate>Mon, 18 Aug 2008 18:00:04 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Apple]]></category>
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		<title>QUOTED</title>
		<link>http://digitaldaily.allthingsd.com/20080521/quoted-112/</link>
		<comments>http://digitaldaily.allthingsd.com/20080521/quoted-112/#comments</comments>
		<pubDate>Wed, 21 May 2008 21:52:51 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Digital Daily]]></category>
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		<category><![CDATA[quoted]]></category>
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		<description><![CDATA[QUOTED 
Obviously I’m incredibly thankful to Rockstar for the opportunity to be in this game when I was just a nobody, an unknown quantity. But it’s tough, when you see Grand Theft Auto IV out there as the biggest thing going right now, when they’re making hundreds of millions of dollars, and we don’t see [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://digitaldaily.allthingsd.com/20080521/quoted-112/" class="shorty"><strong>QUOTED</strong></a> <img src="http://allthingsd.com/theme/images/d-mini.png" class="shorty" alt="DD Shorty" /></p>
<blockquote><p>Obviously I’m incredibly thankful to Rockstar for the opportunity to be in this game when I was just a nobody, an unknown quantity. But it’s tough, when you see Grand Theft Auto IV out there as the biggest thing going right now, when they’re making hundreds of millions of dollars, and we don’t see any of it.&#8221; </p>
<p>&#8211;<a href="http://www.nytimes.com/2008/05/21/arts/television/21gta.html">Actor Michael Hollick</a>, who was paid $100,000 for his performance as GTA IV’s protagonist, Niko Bellic, says he was robbed of residuals and royalties on the game.</p></blockquote>
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		<title>Grand Theft Auto: Rave Review City</title>
		<link>http://digitaldaily.allthingsd.com/20080429/gta-iv/</link>
		<comments>http://digitaldaily.allthingsd.com/20080429/gta-iv/#comments</comments>
		<pubDate>Tue, 29 Apr 2008 20:25:05 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Digital Daily]]></category>
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		<category><![CDATA[content]]></category>
		<category><![CDATA[Entertainment Software Rating Board]]></category>
		<category><![CDATA[Grand Theft Auto]]></category>
		<category><![CDATA[movie]]></category>
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		<category><![CDATA[video game]]></category>

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		<description><![CDATA[Grand Theft Auto IV, the latest installment of Rockstar Games&#8217; (TTWO) controversial Grand Theft Auto series, arrived at market today amid a suppressive fire of Entertainment Software Rating Board warnings. &#8220;Blood,&#8221; &#8220;intense violence,&#8221; &#8220;partial nudity,&#8221; &#8220;strong language,&#8221; &#8220;strong sexual content, &#8220;use of drugs and alcohol&#8221;&#8211;it&#8217;s all there, along with simulated drunk driving and in-game prostitution, [...]]]></description>
			<content:encoded><![CDATA[<p><img src='http://digitaldaily.allthingsd.com/files/2008/04/gta.jpg' class='centered' style="border: 1px solid #000;" alt='gta.jpg' />Grand Theft Auto IV, the latest installment of Rockstar Games&#8217; (TTWO) controversial Grand Theft Auto series, arrived at market today amid a suppressive fire of Entertainment Software Rating Board warnings. &#8220;Blood,&#8221; &#8220;intense violence,&#8221; &#8220;partial nudity,&#8221; &#8220;strong language,&#8221; &#8220;strong sexual content, &#8220;use of drugs and alcohol&#8221;&#8211;it&#8217;s all there, along with simulated drunk driving and in-game prostitution, for which the ESRB apparently doesn&#8217;t yet have specific designations.</p>
<p>And while <a href="http://www.news.com/8301-13772_3-9930913-52.html?tag=newsmap">the anti-GTA zealots</a> who blame the game for inspiring real-world violence are decrying it, the press is heaping it with praise (of 31 reviews listed on Metacritic.com, <a href="http://www.metacritic.com/games/platforms/ps3/grandtheftauto4">24 are perfect scores</a>). The <a href="http://www.nytimes.com/2008/04/28/arts/28auto.html">New York Times</a> calls it &#8220;a violent, intelligent, profane, endearing, obnoxious, sly, richly textured and thoroughly compelling work of cultural satire disguised as fun.&#8221; Noting that innocent bystanders in the game now groan in agony when murdered, <a href="http://www.slate.com/id/2190207/">Slate&#8217;s reviewer explains</a>, &#8220;what makes Grand Theft Auto IV so compelling is that, unlike so many video games, it made me reflect on all of the disturbing things I had done.&#8221; <a href="http://www.msnbc.msn.com/id/24356918/">MSNBC says simply</a>: &#8220;Grand Theft Auto IV will blow you away.&#8221; </p>
<p>Which is likely what it&#8217;s going to do to sales estimates as well. GTA IV was inevitably going to be one of the biggest games, if not media events, of the year&#8211;one that Hollywood executives worry <a href="http://us.ft.com/ftgateway/superpage.ft?news_id=fto042720081414230986&#038;page=2">might depress movie ticket sales</a> as GTA fans drop everything to play the game. And though that might sound like so much PlayStation 3 promoting exuberance, it may not be that far off.  With $400 million expected in first-week sales, GTA IV&#8217;s debut could be the <a href="http://www.kansascity.com/703/story/596069.html">most lucrative launch</a> in entertainment history.</p>
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		<title>EA Announces Cold Coffee Mod for "Grand Theft Auto IV"</title>
		<link>http://digitaldaily.allthingsd.com/20080418/ea-announces-cold-coffee-mod-for-grand-theft-auto-iv/</link>
		<comments>http://digitaldaily.allthingsd.com/20080418/ea-announces-cold-coffee-mod-for-grand-theft-auto-iv/#comments</comments>
		<pubDate>Sat, 19 Apr 2008 00:29:56 +0000</pubDate>
		<dc:creator>John Paczkowski</dc:creator>
				<category><![CDATA[Digital Daily]]></category>
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		<category><![CDATA[video]]></category>
		<category><![CDATA[acquisition]]></category>
		<category><![CDATA[Electronic Arts]]></category>
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		<guid isPermaLink="false">http://digitaldaily.allthingsd.com/20080418/ea-announces-cold-coffee-mod-for-grand-theft-auto-iv/</guid>
		<description><![CDATA[With its original tender offer for Take-Two Interactive set to expire today in a cloud of investor disdain, video-game publisher Electronic Arts did what any company whose acquisition target is in market ascension would do: It extended its offer by a month, to May 16. 
And then it lowered its bid to $25.74 a share, [...]]]></description>
			<content:encoded><![CDATA[<p>With its original tender offer for Take-Two Interactive set to expire today in a cloud of investor disdain, video-game publisher Electronic Arts did what any company whose acquisition target is in market ascension would do: <a href="http://www.bloomberg.com/apps/news?pid=20601087&amp;sid=almTDCQpvvRI&amp;refer=home">It extended its offer by a month, to May 16</a>. </p>
<p>And then it lowered its bid to $25.74 a share, from $26.</p>
<p>EA (ERTS) did this because last night, Take-Two (TTWO) shareholders approved the issuance of 1.5 million new shares to the company’s management firm, ZelnickMedia&#8211;shares that EA claims dilute the value of its buyout offer. A reasonable argument to be sure. But lowering the price of an offer that Take-Two already claims undervalues it clearly isn&#8217;t going to advance EA&#8217;s cause.</p>
<p>And at this point, that cause needs all the help it can get. As of this writing, EA has gathered a little more than 8% of Take-Two&#8217;s shares. It needs 50% for its offer to succeed. And with Take-Two gearing up for the April 29 release of <a href="http://www.variety.com/article/VR1117984089.html?categoryid=20&#038;cs=1">its eagerly anticipated &#8220;Grand Theft Auto IV&#8221;</a>, it&#8217;s not likely to get much more at $25.74. Said Take-Two chairman Strauss Zelnick, &#8220;<a href="http://www.nytimes.com/2008/04/19/technology/19taketwo.html">I’m mystified by EA’s strategy.</a>&#8220;</p>
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