The iPhone, as a device, is in the same generation power-wise as the PS2 or Xbox. The graphics are a little lower but the RAM is a lot higher. … You could easily spend $10 million on an iPhone game, but the market just can’t support that yet.”
– John Carmack, co-founder of id Software and creator of the “Doom,” “Quake” and “Wolfenstein” franchises, says iPhone users have a lot to look forward to.
Sort of spins the story to sound more negative than it is. They are working on games for the iPhone, unlike the impression of the quote leaves out of context.
And although the quote it accurate, technically, in that they are hesitant to jump in with a massive multiplayer online game right away–which is what the quote is referring to–they are ready to invest in something less ambitious.
John Paczkowski has been poking fun at the tech industry and the personalities that drive it since 1997. From 1999 to 2007, he wrote the award-winning tech news Web log Good Morning Silicon Valley for the San Jose Mercury News, Silicon Valley's daily newspaper.
Here is a statement of my ethics and coverage policies. It is more than most of you want to know, but, in the age of suspicion of the media, I am laying it all out.
Comments
Sort of spins the story to sound more negative than it is. They are working on games for the iPhone, unlike the impression of the quote leaves out of context.
And although the quote it accurate, technically, in that they are hesitant to jump in with a massive multiplayer online game right away–which is what the quote is referring to–they are ready to invest in something less ambitious.
But it was the most colorful quote.
Posted by Eric Welch at July 25th, 2008 at 8:15 am